
package com.ttomato.game.framework;

import com.ttomato.game.framework.math.Vector2;

public class DynamicGameObject extends GameObject {

    public final Vector2 mVeclocity;
    public final Vector2 mAccel;

    public DynamicGameObject(float x, float y, float width, float height) {
        super(x, y, width, height);
        mVeclocity = new Vector2();
        mAccel = new Vector2();
    }

}
